The placement of fuel and VPs on the left and right sides pulls all initial fights to those points. Personally, Redball has the best of all three play styles. These people play automatch only so they will never see your map. These players prefer more open maps with more sight blocker objects that allow people to move freely and flank easily. These players hate choke points and strongholds that can house an MG and stop any attacks. Many low skill players want to make a line of defense and mortar away at each other until tanks and artillery hit the field. Similar to 1, you want choke points and strong places to put MGs and mortars. People tend to use bridges a lot in comp stomp maps. You want a lot of choke points so the cheaters cant sneak around behind you. Playing against the all knowing cheating AI. There are three types of play style in COH2:ฤก. Jump back to quoted post, 17:31 PM Rosbone
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